About
I design digital products with clarity, structure, and business reality in mind.
I'm Ozan — a senior product designer with 16 years across brand, art direction and digital product, and co-founder of DecentraHubs, a 360° product and brand studio.
My work spans Web2, Web3, SaaS, mobile apps, marketplaces, loyalty systems, backoffice platforms and brand systems. I sit where design, product and engineering meet: I run discovery, structure the product, design the system, then follow it into code, QA and the app stores.
I work at the intersection of product strategy, UX/UI design, product management, business thinking, brand direction, AI-assisted execution and technical collaboration — one operator across the seams where products usually break.
Outside the work itself, I'm interested in how design, technology and business systems shape each other — and how AI-assisted workflows give small teams more structure, speed and production confidence.
How I think about product
- Complex products need clarity before beauty.
- Design should help users, stakeholders and developers understand what matters.
- Product work is never isolated from business constraints.
- Good interfaces are built from good product decisions.
- Design systems should serve speed and consistency, not ceremony.
- AI is useful exactly when paired with strong judgment.
Operator map
one person, five layersThe operator
Not a role — a set of connected layers.
Each layer feeds the next; the value is holding them in one head so nothing is lost in translation.
Product
Product strategyScope & requirementsUser flowsDesign
UX/UIDesign systemsInterface directionBusiness
PositioningStakeholder alignmentHonest estimatesEngineering collaboration
HandoffQA thinkingImplementation-ready specsAI-assisted execution
Claude Code workflowsFigma MCPDocumentation accelerationExperience
founder · product · design · advisoryCo-Founder & Head of Product
DecentraHubs
Ankara, Türkiye
Won and delivered 20+ client products from 0-to-1 across fintech, payments, cashback, logistics and partner-network platforms — owning discovery research through shipped UI and leading the development team as product manager. Grew ePOINT, a live EU cashback ecosystem, to 2,000+ users in its first three months with a v2.0 redesign on a token-driven design system audited to WCAG 2.1 AA (European Accessibility Act scope), and reverse-engineered the live BestPrime codebase into its first designed spec — 225 screens, 30 modules, one 164-token system. Built an automated design-QA and UI-regression system of 253 tests across 4 repositories that caught 285 defects before release.
Head of Product & Art
Edu3Labs
Remote
Scaled a Web3 education ecosystem to 2M+ users and a token listing on 2 global exchanges, leading product and design and directing cross-functional teams of 5–6 through discovery, delivery and launch. Shipped 10+ core products and 20+ internal tools from concept to release, and built the design and brand system adopted across 30+ products and surfaces. Continue as brand and UI/UX advisor.
Senior Product Designer
Papel
Dubai, UAE (hybrid)
Delivered a new payment solutions application 0-to-1 at a licensed e-money institution — designing 15 product areas (onboarding, KYC, deposit, withdrawal, transactions and card issuing) in light and dark themes with full loading, error and empty-state coverage. Aligned engineering, compliance and business stakeholders on a single design direction by translating payment-operations and regulatory requirements into scoped, shippable specifications.
Brand Manager
Hepbit Exchange
Istanbul, Türkiye
Launched a crypto exchange 0-to-1 by designing 385 development-ready screens across 23 flows — sign-up, KYC, 2FA, wallet, buy/sell, trading view, referrals — and building the product's first design system, alongside the pre-launch corporate identity, visual system and campaign direction.
Senior Product Designer
Noble Games
Owned player-facing design for 2 game titles from concept to pre-launch build as product designer and creative lead — onboarding, progression, in-game economy and live-ops surfaces. Directed the creative team through concept, art direction and production, and unified UI across both titles with a shared component library and interaction pattern set.
Art Director
Markör Brand Agency
Ankara, Türkiye
Advanced through 5 promotions in 12 years to Art Director, leading creative teams of 6–7 on national brand accounts — brand identity, website and campaign design for 40+ client accounts from brief through production, including Jandarma (Turkish Gendarmerie), Lazzoni and Kocatepe Kahve Evi. Progression: Art Director · Senior Graphic Design Specialist · Graphic Design Specialist · Graphic Designer · Intern · Social Media Content Creator.
Skills & tools
Product
- Product strategy
- Product discovery
- Discovery research
- Competitive analysis
- Requirements definition
- Roadmapping
- Agile / Scrum
- Sprint planning
- Stakeholder alignment
- Cross-functional leadership
- Product documentation
- Jira
- Trello
Design
- Figma / FigJam
- User research
- Usability testing
- Information architecture
- User flows
- Wireframing
- Prototyping
- Interaction design
- Design systems
- Design tokens
- Component libraries
- Mobile app design (iOS / Android)
- B2B SaaS & back-office design
- Responsive design
- Accessibility (WCAG 2.1 AA, EAA)
- Design handoff
- Design critique
- Release QA
- Art direction
- Brand systems
AI & Engineering
- AI product UX (conversational & prompt-driven)
- Claude Code
- AI-assisted prototyping
- React Native
- Next.js
- Tailwind CSS
- REST APIs
- Git
- Maestro (automated UI testing)
- Design QA & visual regression
Open to senior product design roles